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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_63a79716ac36ae14e4cbc21f08c9941e.html">action</a></li>  </ul>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">    Copyright (C) 2019 Zongming Liu &lt;1849059316@qq.com&gt;</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">    This program is free software; you can redistribute it and/or modify</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">    it under the terms of the GNU General Public License as published by</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">    the Free Software Foundation; either version 2 of the License, or</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">    (at your option) any later version.</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">    </span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">    This program is distributed in the hope that it will be useful,</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">    GNU General Public License for more details.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">    </span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">    You should have received a copy of the GNU General Public License along</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">    with this program; if not, write to the Free Software Foundation, Inc.,</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">*/</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="preprocessor">#ifndef IntervalAction_h__</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="preprocessor">#define IntervalAction_h__</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#include &quot;../base/Vector.h&quot;</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#include &quot;../utility/SmartPtrDef.h&quot;</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;Action.h&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="preprocessor">#include &lt;array&gt;</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#include &lt;functional&gt;</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="keyword">namespace </span>SkyEngine2d</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;{</div><div class="line"><a name="l00037"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_action_interval.html">   37</a></span>&#160;    <span class="keyword">class </span>SGE_API <a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;        :<span class="keyword">public</span> <a class="code" href="class_sky_engine2d_1_1_action_time.html">ActionTime</a> </div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    {</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a>();</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a>();</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    </div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;        <span class="keywordtype">float</span> getElapsed() { <span class="keywordflow">return</span> m_elapsed; }</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    </div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isDone() <span class="keyword">const override</span>;</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> step(<span class="keywordtype">float</span> dt)<span class="keyword">override</span>;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    </div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        <span class="keywordtype">bool</span>  m_firstRunFlag;  <span class="comment">//首次运行动画的标记</span></div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;        <span class="keywordtype">float</span> m_elapsed;  <span class="comment">//执行这个动画 已经流逝的时间 </span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    };</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    </div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    </div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_action_sequence.html">   59</a></span>&#160;    <span class="keyword">class </span>SGE_API <a class="code" href="class_sky_engine2d_1_1_action_sequence.html">ActionSequence</a></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;        :<span class="keyword">public</span> <a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a></div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    {</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;        FRIEND_SMART_PTR(<a class="code" href="class_sky_engine2d_1_1_action_sequence.html">ActionSequence</a>)</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    </div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;        <span class="keyword">static</span> ActionSequenceSharedPtr create(<span class="keyword">const</span> std::vector&lt;ActionTimeSharedPtr&gt; &amp; actions);</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    </div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        <span class="keyword">static</span> ActionSequenceSharedPtr create(<span class="keyword">const</span> ActionTimeSharedPtr &amp; first, <span class="keyword">const</span> ActionTimeSharedPtr &amp; second);</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;        </div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        ~<a class="code" href="class_sky_engine2d_1_1_action_sequence.html">ActionSequence</a>();</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;    </div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> update(<span class="keywordtype">float</span> t) <span class="keyword">override</span>;</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> stop()<span class="keyword">override</span>;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isDone() <span class="keyword">const override</span>;</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;    </div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_action_sequence.html">ActionSequence</a>();</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;    </div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="keywordtype">bool</span> init(<span class="keyword">const</span> std::vector&lt;ActionTimeSharedPtr&gt; &amp; actions);</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    </div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        <span class="keywordtype">bool</span> init(<span class="keyword">const</span> ActionTimeSharedPtr &amp; first, <span class="keyword">const</span> ActionTimeSharedPtr &amp; second);</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        std::array&lt;ActionTimeSharedPtr,2&gt; m_actionArr;  </div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>*  m_target;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        <span class="keywordtype">float</span> m_split;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;        <span class="keywordtype">int</span> m_last;</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> startWithTarget(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* target) <span class="keyword">override</span>;</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> setActionTarget(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* obj) <span class="keyword">override</span>;</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;    };</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    </div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    </div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;    </div><div class="line"><a name="l00109"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_action_move.html">  109</a></span>&#160;    <span class="keyword">class </span>SGE_API <a class="code" href="class_sky_engine2d_1_1_action_move.html">ActionMove</a></div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;        :<span class="keyword">public</span> <a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a></div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;    {</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;        FRIEND_SMART_PTR(<a class="code" href="class_sky_engine2d_1_1_action_move.html">ActionMove</a>)</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;    </div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_sky_engine2d_1_1_action_move.html">ActionMove</a>();</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;        <span class="comment">//创建一个动画  移动到目标点 </span></div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        <span class="keyword">static</span> ActionMoveSharedPtr createMoveToTargetPos(<span class="keywordtype">float</span> pos_x, <span class="keywordtype">float</span> pos_y,<span class="keywordtype">float</span> duration);</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;        <span class="comment">//创建一个动画  移动一段距离</span></div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;        <span class="keyword">static</span> ActionMoveSharedPtr createMoveDistance(<span class="keywordtype">float</span> distance_x, <span class="keywordtype">float</span> distance_y, <span class="keywordtype">float</span> duration);</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    </div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> update(<span class="keywordtype">float</span> ratio)<span class="keyword">override</span>;</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    </div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        <span class="keywordtype">bool</span> init(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> duration, <span class="keywordtype">int</span> flag);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_action_move.html">ActionMove</a>();</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        <span class="comment">//开始的坐标</span></div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_vector2.html">Vector2</a> m_startPos;</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;        <span class="comment">//</span></div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;        <span class="keywordtype">int</span> m_flag;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;    </div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;        <span class="comment">//距离</span></div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_vector2.html">Vector2</a> m_distance;</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;        </div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;        <span class="comment">//结束的位置</span></div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_vector2.html">Vector2</a> m_endPos;</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;    </div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_i_movable_object.html">IMovableObject</a>* m_target;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;    </div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> setActionTarget(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* obj) <span class="keyword">override</span>;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    </div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;    };</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;    </div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;    </div><div class="line"><a name="l00151"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_action_simple.html">  151</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_sky_engine2d_1_1_action_simple.html">ActionSimple</a></div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;        :<span class="keyword">public</span> <a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a></div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    {</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;        FRIEND_SMART_PTR(<a class="code" href="class_sky_engine2d_1_1_action_simple.html">ActionSimple</a>)</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;        <span class="keyword">using</span> UPDATE_CALL = std::function&lt;void(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* target, <span class="keywordtype">float</span> ratio)&gt;;</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;    </div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_sky_engine2d_1_1_action_simple.html">ActionSimple</a>();</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    </div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;        <span class="keyword">static</span> ActionSimpleSharedPtr create(<span class="keyword">const</span> UPDATE_CALL&amp; update_call, <span class="keywordtype">float</span>  duration);</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;    </div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;    </div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_action_simple.html">ActionSimple</a>();</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;        </div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;        <span class="keywordtype">bool</span> init(<span class="keyword">const</span> UPDATE_CALL&amp; update_call, <span class="keywordtype">float</span>  duration);</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;    </div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_sky_engine2d_1_1_action_simple.html#a58ddb5fa056d44486a7e87da70e3d8ec">setActionTarget</a>(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* obj) <span class="keyword">override</span>;</div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    </div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;    </div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_sky_engine2d_1_1_action_simple.html#a56c23c6bea90b66f83cecdcd75f9e0b7">update</a>(<span class="keywordtype">float</span> ratio) <span class="keyword">override</span>;</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;    </div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* m_target;</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;        UPDATE_CALL m_update;</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;    };</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;}</div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="preprocessor">#endif // IntervalAction_h__</span></div><div class="ttc" id="class_sky_engine2d_1_1_action_time_html"><div class="ttname"><a href="class_sky_engine2d_1_1_action_time.html">SkyEngine2d::ActionTime</a></div><div class="ttdoc">时间相关的动作的基类</div><div class="ttdef"><b>Definition:</b> Action.h:158</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_move_html"><div class="ttname"><a href="class_sky_engine2d_1_1_action_move.html">SkyEngine2d::ActionMove</a></div><div class="ttdoc">匀速位移的动作</div><div class="ttdef"><b>Definition:</b> ActionInterval.h:109</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_i_movable_object_html"><div class="ttname"><a href="class_sky_engine2d_1_1_i_movable_object.html">SkyEngine2d::IMovableObject</a></div><div class="ttdoc">可执行位移动作的接口</div><div class="ttdef"><b>Definition:</b> IActableObject.h:50</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_interval_html"><div class="ttname"><a href="class_sky_engine2d_1_1_action_interval.html">SkyEngine2d::ActionInterval</a></div><div class="ttdoc">有限时间动作</div><div class="ttdef"><b>Definition:</b> ActionInterval.h:37</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_simple_html_a56c23c6bea90b66f83cecdcd75f9e0b7"><div class="ttname"><a href="class_sky_engine2d_1_1_action_simple.html#a56c23c6bea90b66f83cecdcd75f9e0b7">SkyEngine2d::ActionSimple::update</a></div><div class="ttdeci">virtual void update(float ratio) override</div><div class="ttdoc">更新动画</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_vector2_html"><div class="ttname"><a href="class_sky_engine2d_1_1_vector2.html">SkyEngine2d::Vector2</a></div><div class="ttdoc">2D向量</div><div class="ttdef"><b>Definition:</b> Vector.h:34</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_i_actable_object_html"><div class="ttname"><a href="class_sky_engine2d_1_1_i_actable_object.html">SkyEngine2d::IActableObject</a></div><div class="ttdoc">可执行动作对象的接口</div><div class="ttdef"><b>Definition:</b> IActableObject.h:36</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_sequence_html"><div class="ttname"><a href="class_sky_engine2d_1_1_action_sequence.html">SkyEngine2d::ActionSequence</a></div><div class="ttdoc">序列动作</div><div class="ttdef"><b>Definition:</b> ActionInterval.h:59</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_simple_html_a58ddb5fa056d44486a7e87da70e3d8ec"><div class="ttname"><a href="class_sky_engine2d_1_1_action_simple.html#a58ddb5fa056d44486a7e87da70e3d8ec">SkyEngine2d::ActionSimple::setActionTarget</a></div><div class="ttdeci">virtual bool setActionTarget(IActableObject *obj) override</div><div class="ttdoc">设置动画的执行目标</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_simple_html"><div class="ttname"><a href="class_sky_engine2d_1_1_action_simple.html">SkyEngine2d::ActionSimple</a></div><div class="ttdoc">自定义有限时间动作</div><div class="ttdef"><b>Definition:</b> ActionInterval.h:151</div></div>
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